Home / Pathfinder Challenge Database Database · Pathfinder Challenge
Aniimo Pathfinder Challenge: Every Trainer and Team Every trainer the map marks as a Pathfinder Challenge: 77 of them, 9 Elite, from Lv. 23 to Lv. 75. Pick a place, then read each round’s team, the elements the game recommends and what the first win pays.
Updated 31 October 2026
All77 Elite9 Idyll54 Whisperwake Isles14 Astra9
Sea of Flowers Assessment: During battle, Irisal quickly builds Dance Power by attacking Pathfinders while on Turf. When Dance Power reaches its limit, Irisal enters the Dance Power Unleashed state. In this state, it can cast any non-Ultimate skill at no cost, then exits Dance Power Unleashed.
Elite Pathfinder Challenge Recommended Lv. 25
Bring Lightning Fire Light
Spring of Life Badge
Elite Pathfinder Rematch Recommended Lv. 50
Bring Lightning Fire Light
Unlocks after: Pass the quiz assessment
First clear
Safaris×400 Irisalis Petal×1 Starcryst Essence×3 Report Card(s)×2 Fragment - Besauce×2 Elite Pathfinder Rematch Recommended Lv. 65 Repeatable
Bring Lightning Fire Light
Beast Fang Ridge Assessment: During battle, Magmarex continually applies a Fire Debuff to nearby Pathfinders and stuns distant ones. When it inflicts Break on a Pathfinder, it switches to Scorchhowl and uses Burn Breaker.
Elite Pathfinder Challenge Recommended Lv. 35
Bring Water Light
Bursting Fist Badge
Elite Pathfinder Rematch Recommended Lv. 55
Bring Water Light
Unlocks after: Pass the quiz assessment
First clear
Safaris×400 Irisalis Petal×1 Starcryst Essence×4 Report Card(s)×2 Fragment - Besauce×2 Elite Pathfinder Rematch Recommended Lv. 65 Repeatable
Bring Water Light
Berylline Vale Assessment: Fragrancier’s [Secret Fragrance] mark increases Dark basic attack damage and can deal even more damage when paired with Stellarys’s trait. Hexxin’s skill applies [Curse]: basic attacks that hit targets with [Curse] restore more EP.
Elite Pathfinder Challenge Recommended Lv. 40
Bring Wind Light
Darknight Star Badge
Elite Pathfinder Rematch Recommended Lv. 60
Bring Wind Light
Unlocks after: Pass the quiz assessment
First clear
Safaris×400 Irisalis Petal×1 Starcryst Essence×5 Report Card(s)×2 Fragment - Besauce×2 Elite Pathfinder Rematch Recommended Lv. 65 Repeatable
Bring Wind Light
Rosetower Woods Assessment: Thornblade’s skills increase its own basic attack damage and build Melloblum’s [Rose Mark], reducing Melloblum’s skill cost. Watch out for Thornblade’s counter when casting skills.
Elite Pathfinder Challenge Recommended Lv. 45
Bring Wind Fire Dark
Stinging Thorns Badge
Elite Pathfinder Rematch Recommended Lv. 60
Bring Wind Fire Dark
Unlocks after: Pass the quiz assessment
First clear
Safaris×400 Irisalis Petal×1 Starcryst Essence×6 Report Card(s)×2 Fragment - Besauce×2 Elite Pathfinder Rematch Recommended Lv. 65 Repeatable
Bring Wind Fire Dark
Zephyrus Landbridge Assessment: Chirpi plays [Waltz], Tromber plays [March], and Tubster plays [Concerto] when triggering BREAK. Collect all three Movements to greatly enhance Cornet’s skill!
Elite Pathfinder Challenge Recommended Lv. 45
Bring Fire Light Lightning
Sonata of the Wind Badge
Elite Pathfinder Rematch Recommended Lv. 65
Bring Fire Light Lightning
Unlocks after: Pass the quiz assessment
First clear
Safaris×400 Irisalis Petal×1 Phenomena Crystal×1 Report Card(s)×2 Fragment - Besauce×2 Elite Pathfinder Rematch Recommended Lv. 65 Repeatable
Bring Fire Light Lightning
Tideblossom Coast Assessment: Erlath’s bubble domain and the puddles created by Piopiota let Sherro’s enhanced skills deal higher damage.
Elite Pathfinder Challenge Recommended Lv. 55
Bring Lightning Ice Grass
Cleaving Waves Badge
Elite Pathfinder Rematch Recommended Lv. 65
Bring Lightning Ice Grass
Unlocks after: Pass the quiz assessment
First clear
Safaris×400 Irisalis Petal×1 Phenomena Crystal×1 Report Card(s)×2 Fragment - Besauce×2 Elite Pathfinder Rematch Recommended Lv. 65 Repeatable
Bring Lightning Ice Grass
Pathfinder Challenge Recommended Lv. 23
Bring Wind Light
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 40
Bring Wind Light
Arena · Close-Quarter Strike: BREAK Efficiency increases by 50%. Gains 30% Damage Reduction when BREAK fails.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 25
Bring Water Earth
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 40
Bring Water
Arena · Close-Quarter Strike: BREAK Efficiency increases by 50%. Gains 30% Damage Reduction when BREAK fails.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Rematch Recommended Lv. 55
Bring Water
Arena · Close-Quarter Strike: BREAK Efficiency increases by 50%. Gains 30% Damage Reduction when BREAK fails.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 25
Bring Lightning Light
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 40
Bring Lightning Light
Arena · Close-Quarter Strike: BREAK Efficiency increases by 50%. Gains 30% Damage Reduction when BREAK fails.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 25
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 40
Arena · Vulnerability Strike: Counter damage increases by 30%, while non-counter damage drops by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 25
Bring Ice Dark
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 40
Bring Ice Dark
Arena · Energy Charge: Ultimate charge speed increases by 50%, yet skill damage is reduced by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 26
Bring Fire Wind Dark
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 41
Bring Wind Light
Arena · Desperate State: When HP is below 30%, damage increases by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Rematch Recommended Lv. 41
Bring Water
Arena · Pump Overload: Skill energy cost increases by 50% and skill cooldown is reduced by 75%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Rematch Recommended Lv. 41
Bring Fire Wind Dark
Arena · Close-Quarter Strike: BREAK Efficiency increases by 50%. Gains 30% Damage Reduction when BREAK fails.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Rematch Recommended Lv. 41
Bring Fire Wind Dark
Arena · Double Strike: Basic attack damage increases by 100% at the cost of 100% more skill energy cost.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 27
Bring Grass Lightning Ice
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 42
Bring Grass Ice
Arena · Damp: Damage dealt by skills after absorbing a puddle increases by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 28
Bring Grass Lightning Ice Light
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 43
Arena · Pump Overload: Skill energy cost increases by 50% and skill cooldown is reduced by 75%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 28
Bring Light
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 43
Bring Grass Lightning Light
Arena · Regeneration: Healing increases by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 28
Bring Grass Wind Water
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 43
Bring Grass Water
Arena · Combo: Each hit of a skill increases damage by 2% for 10s.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 28
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 43
Bring Wind Light
Arena · Combo: Each hit of a skill increases damage by 2% for 10s.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
Bring Fire Wind Dark
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 45
Bring Wind
Arena · Photosynthesis: Recovers 5 Energy each second while staying on the grass terrain.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
Bring Ice Dark
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 45
Bring Ice Dark
Arena · Double Strike: Basic attack damage increases by 100% at the cost of 100% more skill energy cost.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
Bring Lightning Light
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 45
Arena · Best Offense is Defense: Break Efficiency and ATK increase by 100% with an active shield.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
Bring Wind Dark
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 45
Arena · Close-Quarter Strike: BREAK Efficiency increases by 50%. Gains 30% Damage Reduction when BREAK fails.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
Bring Wind Light
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 45
Bring Water Wind Light
Arena · Induce: Incoming skill damage gets multiplied by 4 while the target is sleeping.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
Bring Grass
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 45
Arena · Regeneration: Healing increases by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 30
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 45
Arena · Vulnerability Strike: Counter damage increases by 30%, while non-counter damage drops by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 33
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 48
Arena · Vulnerability Strike: Counter damage increases by 30%, while non-counter damage drops by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 33
Bring Ice Dark
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 33
Bring Wind Light
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 48
Bring Wind Light
Arena · Lingering Will: When a teammate Aniimo is defeated, other Aniimo gain 30% damage amplification.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 33
Bring Water
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 48
Arena · Lingering Will: When a teammate Aniimo is defeated, other Aniimo gain 30% damage amplification.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 34
Bring Water Earth
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 49
Bring Water
Arena · Burn: When the target’s Fire Debuff exceeds 10 stacks, they take damage equal to 5% of Max HP every 1s.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 34
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 49
Arena · Double Strike: Basic attack damage increases by 100% at the cost of 100% more skill energy cost.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 35
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 50
Arena · Photosynthesis: Recovers 5 Energy each second while staying on the grass terrain.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 35
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 38
Bring Grass Lightning Ice
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 53
Bring Grass Lightning Ice
Arena · Lingering Will: When a teammate Aniimo is defeated, other Aniimo gain 30% damage amplification.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 39
Bring Wind Light
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 54
Arena · Vulnerability Strike: Counter damage increases by 30%, while non-counter damage drops by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 40
Bring Fire Earth
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 55
Bring Fire Earth
Arena · Freeze!: When the target’s Ice Debuff exceeds 10 stacks, consumes 10 stacks of Ice Debuff to freeze the target for 5s, and increase damage taken by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 40
Bring Lightning
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 53
Arena · Best Offense is Defense: Break Efficiency and ATK increase by 100% with an active shield.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 40
Bring Grass Water Light
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 53
Bring Grass Water Light
Arena · Close-Quarter Strike: BREAK Efficiency increases by 50%. Gains 30% Damage Reduction when BREAK fails.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 41
Bring Grass Water
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 54
Bring Grass Water
Arena · Photosynthesis: Recovers 5 Energy each second while staying on the grass terrain.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 42
Bring Fire
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 43
Bring Light
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 58
Bring Light
Arena · Lingering Will: When a teammate Aniimo is defeated, other Aniimo gain 30% damage amplification.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 43
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Rematch Recommended Lv. 58
Arena · Double Strike: Basic attack damage increases by 100% at the cost of 100% more skill energy cost.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 44
Bring Fire Lightning Light
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 59
Bring Fire Lightning Light
Arena · Energy Charge: Ultimate charge speed increases by 50%, yet skill damage is reduced by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 45
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 60
Arena · Vulnerability Strike: Counter damage increases by 30%, while non-counter damage drops by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 50
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Arena · Pump Overload: Skill energy cost increases by 50% and skill cooldown is reduced by 75%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 50
Bring Fire Wind Dark
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Bring Fire Wind Dark
Arena · Lingering Will: When a teammate Aniimo is defeated, other Aniimo gain 30% damage amplification.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 52
Arena · Crosswind: Strong crosswinds sweep the arena. Lightweight Aniimo can easily get blown away.
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Arena · Crosswind: Strong crosswinds sweep the arena. Lightweight Aniimo can easily get blown away.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 52
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Bring Grass Water
Arena · Induce: Incoming skill damage gets multiplied by 4 while the target is sleeping.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 54
Bring Fire Wind Dark
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Bring Fire Wind Light
Arena · Regeneration: Healing increases by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 55
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Arena · Burn: When the target’s Fire Debuff exceeds 10 stacks, they take damage equal to 5% of Max HP every 1s.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 55
Arena · Crosswind: Strong crosswinds sweep the arena. Lightweight Aniimo can easily get blown away.
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Arena · Crosswind: Strong crosswinds sweep the arena. Lightweight Aniimo can easily get blown away.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 58
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Arena · Regeneration: Healing increases by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 58
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 59
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×2 Credits×50,000 Pathfinder Rematch Recommended Lv. 65
Bring Grass Lightning Ice
Arena · Desperate State: When HP is below 30%, damage increases by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 61
Bring Grass Lightning Ice
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 67
Bring Grass Lightning Ice
Arena · Lightning-Fast Combo: Increases the Aniimo’s ATK Speed by 100%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 63
Bring Grass Lightning Ice
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 68
Bring Grass Lightning Ice
Arena · Power of the Tides: Each stack of Water Debuff increases the Aniimo’s damage taken by 5%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 64
Bring Ice Wind
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 69
Bring Ice Lightning Wind
Arena · Healing Momentum: Healing effectiveness increases by 50%. For every 1000 HP restored, your team gains a 3% damage bonus.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 64
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 69
Bring Light Lightning
Arena · Controlled Vulnerability: While controlled, Aniimo’s damage taken increases by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 64
Bring Lightning Light
Pathfinder Challenge Recommended Lv. 75
Bring Lightning Light
Arena · Biding Your Time: At the start of battle, all damage dealt by Aniimo is reduced by 90%. Each time an ally uses their Ultimate, the team’s damage is increased by 50%.
First clear
Echoes of the Sea×2 Sparkling Crystal×50 Starcryst Essence×2 Advanced Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 65
Bring Wind Light
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 71
Bring Light Lightning Wind
Arena · High-Power Overload: Skill Damage increases by 50%, and Energy recovery rate decreases by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 66
Bring Light Lightning
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 71
Bring Light Lightning
Arena · High-Power Overload: Skill Damage increases by 50%, and Energy recovery rate decreases by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 67
Bring Grass Ice
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 72
Bring Grass Lightning Ice
Arena · Biding Your Time: At the start of battle, all damage dealt by Aniimo is reduced by 90%. Each time an ally uses their Ultimate, the team’s damage is increased by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 67
Bring Grass Lightning Ice
Pathfinder Challenge Recommended Lv. 75
Bring Grass Lightning Ice
Arena · Lucky Bonus: When Jieke’s Gachapus leaves the [Jackpot] status, it gains a random Buff.
First clear
Echoes of the Sea×2 Sparkling Crystal×50 Starcryst Essence×2 Advanced Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 68
Bring Ice Grass Lightning
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 73
Bring Grass Lightning Ice
Arena · Thunder Zone: Watch out! Lightning strikes randomly across the arena!
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 68
Bring Grass Lightning Ice
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 73
Bring Lightning Grass Ice
Arena · Wave Treader: While the Aniimo has more than 10 stacks of Water Debuff, its Movement Speed increases by 40%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 69
Bring Wind Light
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 74
Bring Wind Light Grass
Arena · Biding Your Time: At the start of battle, all damage dealt by Aniimo is reduced by 90%. Each time an ally uses their Ultimate, the team’s damage is increased by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 70
Bring Grass Lightning Ice
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 75
Bring Grass Lightning Ice
Arena · Deepening Hardship: Increases the duration of control effects on the Aniimo by 100% and increases the damage it takes while controlled by 50%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Pathfinder Challenge Recommended Lv. 72
Bring Grass Lightning Ice
First clear
Safaris×500 Whisperwake Isles Dewdrop Crystal×40 Star Dust×3 Common Held Item Core×2 Credits×50,000 Pathfinder Challenge Recommended Lv. 75
Bring Grass Lightning Ice
Arena · Drizzle: The active Aniimo gains 1 stack of Water Debuff every 2s. Water-type damage and BREAK Efficiency are increased by 20%.
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Lita’s Assessment: Lita will send out Aniimo of various elements in battle, so making good use of elemental counters is the key to victory.
Elite Pathfinder Challenge Recommended Lv. 60
Glory Badge
Elite Pathfinder Rematch Recommended Lv. 70
Unlocks after: Talk to Dr. Lewis.
First clear
Safaris×400 Irisalis Petal×1 Phenomena Crystal×1 Report Card(s)×2 Fragment - Besauce×2 Elite Pathfinder Rematch Recommended Lv. 65 Repeatable
Elite Pathfinder Challenge Recommended Lv. 60
Bring Grass Water Lightning
Flametide Clash Badge
Elite Pathfinder Rematch Recommended Lv. 75
Bring Grass Water Lightning
Arena · Drizzle: The active Aniimo gains 1 stack of Water Debuff every 2s. Water-type damage and BREAK Efficiency are increased by 20%.
Unlocks after: Pass the quiz assessment
First clear
Safaris×1,200 Echoes of the Sea×2 Phenomena Crystal×1 Report Card(s)×2 Elite Pathfinder Rematch Recommended Lv. 75 Repeatable
Bring Grass Water Lightning
Arena · Drizzle: Aniimo in battle gain 1 stack of Water Debuff every 2 seconds, increasing Water damage and Brreak efficiency by 20%.
Elite Pathfinder Challenge Recommended Lv. 65
Bring Wind Light
Imprisonment Shackles Badge
Elite Pathfinder Rematch Recommended Lv. 75
Bring Wind Light
Arena · Deepening Hardship: Increases the duration of control effects on the Aniimo by 100% and increases the damage it takes while controlled by 50%.
Unlocks after: Pass the quiz assessment
First clear
Safaris×1,200 Echoes of the Sea×2 Phenomena Crystal×1 Report Card(s)×2 Elite Pathfinder Rematch Recommended Lv. 75 Repeatable
Bring Wind Light
Arena · Deepening Peril: Increases the duration of control effects on the Aniimo by 100% and increases the damage it takes while controlled by 50%.
Pathfinder Challenge Recommended Lv. 35
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 35
Bring Lightning Light
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 35
First clear
Safaris×300 Breezy Plains Dewdrop Crystal×40 Star Dust×3 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 35
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 35
Bring Water
First clear
Safaris×300 Star Sand×1 Common Held Item Core×2 Fragment - Besauce×1 Credits×50,000 Pathfinder Challenge Recommended Lv. 65
First clear
Sparkling Crystal×20 Star Shard×4 Growth Fruit×5 Credits×50,000 Numbers verified against the game’s data files, build 1.1.3846247, updated 29 October 2026
How Pathfinder Challenges work Twine Mode fights
Every challenge is a Twine Mode battle against a trainer’s team, with a 5-minute limit.
Elite badges
9 Elite Pathfinders hand out a badge on your first win: Spring of Life, Bursting Fist, Darknight Star, Stinging Thorns, Sonata of the Wind, Cleaving Waves, Glory Badge, Flametide Clash, Imprisonment Shackles.
Rematches
Most trainers come back stronger for a rematch. An Elite rematch usually opens once you pass that area’s quiz assessment.
Arena modifiers
Rematches often add an arena effect, shown on the round. Read it before you pick your team.
Rewards once
Rewards are paid on the first clear of each round. The last Elite rematch can be replayed, without rewards.
Pathfinder Challenge FAQ 01 How many Pathfinder Challenges are there in Aniimo? 77 trainers carry a Pathfinder Challenge marker, with 156 rounds between them: 54 on Idyll, 14 on the Whisperwake Isles and 9 in Astra. 9 are Elite Pathfinders who award a badge.
02 Who is the hardest Pathfinder Challenge? By level, Antara: the top round is Lv. 75. Lita, the Elite in Astra, fights at Lv. 70 in her rematch.
03 What do Pathfinder Challenges give? Each round pays a fixed bundle on its first clear, listed on its card. Elite Pathfinders also give a badge the first time you beat them.
04 How do I unlock an Elite Pathfinder Rematch? Win the Elite Challenge first. For most Elites the rematch then opens once you pass that area’s quiz assessment; each card shows the condition on its rematch round.