
Chirpi
Wind · Support · Lumin
152 spawns · 45% → Chirpi spawn zones on the map+ 3 other regions
World · Breezy Plains
The Argent Strait is played at Lv. 28–32, the fourth band of 14 on the continent of Idyll. The game’s data files place 13 Aniimo inside it, 9 numbered entries and 4 regional or Prismana forms, across 337 recorded spawn coordinates. 6 of those entries have no spawn point anywhere else in Idyll, Budclaw Bay Form at the head of them. Its Blooms are Argent Strait and Brightbough Plateau. Wind is the element to bring counters for: 6 of the 13 entries carry it.
Updated
Numbers verified against the game’s data files, build 1.0.0.7, updated

Lv. 28–32
14 regions
The region
base band
+ 4 forms
no spawn elsewhere
1 sub-area
320markers inside this outline, of 3,958 surveyed on Idyll
The markers are counted by dropping every marker of the survey onto the region polygons at build time. The categories and the icons are the map’s own.
Most common first: the bar is each entry’s share of the 337 spawn coordinates recorded inside this outline, so the first cards are what you will actually walk into. A card opens the Aniidex entry, its spawn line opens the map with the zones drawn.

Wind · Support · Lumin
152 spawns · 45% → Chirpi spawn zones on the map+ 3 other regions

Earth · Break · Lumin

Fire · DPS · Lumin
41 spawns · 12% → Emberpup spawn zones on the map+ 4 other regions

Dark · DPS · Lumin
31 spawns · 9.2% → Celestis spawn zones on the map+ 3 other regions

Wind · Support · Lumin
26 spawns · 7.7% → Nimbi spawn zones on the map+ 1 other region

Grass · DPS · Lumin
17 spawns · 5.0% → Iris spawn zones on the map+ 3 other regions

Grass · Break · Lumin
12 spawns · 3.6% → Hummin spawn zones on the map+ 4 other regions

Earth · Break · Nova

Wind · DPS · Nova

Fire · DPS · Gamma
3 spawns · 0.9% → Flameruff spawn zones on the map+ 3 other regions

Wind · DPS · Nova

Wind · Support · Nova

Wind · Break · Nova
This table is the union of two sources, not one of them. The official map publishes a list of Aniimo per region; the game’s spawn tables publish coordinates. The rule here is that an entry appears if either source places it in The Argent Strait, and the row says which one is speaking.
Region is one of three things a spawn depends on: time of day and weather are the other two. 2 entries recorded here carry a condition in the game’s data files, or are forms named for one.
One Alpha holds territory inside The Argent Strait: Tubster. An Alpha is a named, oversized wild Aniimo with its own marker on the map. The dot on each outline is where the marker stands.
AlphaWind · Break · Respawn 20s
The sturdy and steady Tubster stands firm against the wind and waves along the coast.
Lv. 28–32
the base band of The Argent Strait
5 blocks inside the outline
The map data draws 5 smaller blocks inside the outline, each with a band of its own, and they reach past the region band at one end. That is why the panel you see when you open the map in game can show a figure this one does not contain.
Spawn coordinates carry no level of their own, so a zone inside The Argent Strait is read at the band of the block it sits in rather than at a level of its own.
A Bloom is a point of vein energy you can fast travel to. The Argent Strait has 2: the arrival point carrying the region's own name, and one named sub-area inside it. Those sub-area names are the third level of the in-game map, below Breezy Plains and below the region. The dot on each outline is where the Bloom stands.
2 cave entrances open off the surface here.
The map survey pins 5 eggs on the ground inside this outline. What hatches from each kind is in the egg database.
Every gathering layer of the map with a pin inside The Argent Strait, most common first. The Aniipods picked up off the ground here are the same items listed in that database.
The spawn tables record no coordinate for these entries anywhere outside The Argent Strait.
Three recorded spawn points or fewer inside the whole region, so expect to sweep rather than walk to a spot.

Lv. 20–25
← One band down
15 Aniimo · 8 only there

Lv. 30–35
One band up →
18 Aniimo · 6 only there
These outlines share a border with Argent Strait on the survey, so they are the regions you can ride into without a Bloom.
Lv. 28–32. That is the base band the game's own map data carries for the region. The same data splits The Argent Strait into 5 smaller blocks with narrower bands of their own, Lv. 3–4, Lv. 5–6, Lv. 7–8, Lv. 27–29 and Lv. 29–31, and those reach past the region band at one end, so a level panel in game can read a figure the region band does not contain. Across Idyll the region bands run from Lv. 5 to Lv. 60.
13 entries: Chirpi, Budclaw Bay Form, Emberpup, Celestis, Nimbi, Iris Grassland Form, Hummin, Shrubclaw Bay Form, and 5 more. The densest is Chirpi at 152 of the 337 spawn points recorded inside the outline, 45% of them. Region is only one of three conditions: weather and time of day decide the rest.
6: Budclaw Bay Form, Shrubclaw Bay Form, Cornet, Cornet Prismana Form, Tromber and Tubster. Exclusive here means the spawn tables in build 1.0.0.7 record no coordinate for that entry in any other region, which is not the same as the creature being uncatchable elsewhere through eggs or events.
2 Blooms: Argent Strait and Brightbough Plateau. Argent Strait is the arrival point that carries the region's own name; the other is a named sub-area inside it.
Inside Breezy Plains, the top-level area of Idyll the map header names, bordering Nimbus Fields, Forest of Falling Stars and Blitzwood. It holds 320 of the 3,958 markers surveyed across the continent.
The map survey pins 5 eggs inside the outline: 4 Incredible Egg and 1 Alpha Egg. Open the map on Argent Strait with the Egg layer on to see each one where it lies.
Tubster is the Alpha pinned inside the outline. Each one stands at a fixed point, shown on its card above.
Sunny Daisy (27), Lunar Daisy (26), Orange Cap (17), Azure Grass (8), Red Cap (8), Blue Cap (7), Turtleback Ore (5), Pearl-Strung Blossom (4), Dreamtide Bloom (4), Threadstar Plant (4), Sweetfern Nut (2) and Stardust Agate (1), counted from the pins of the map survey inside the outline.
Yes. The Argent Strait and Argent Strait are the same place under different spellings across the game's data.
Region outlines, marker positions and the per-region Aniimo lists were surveyed by aniidex.com during the Global Closed Beta and are reused here with the written permission of its owner, so a pin can sit where the launch build no longer puts it. The spawn coordinates behind the roster are separate, read from the game’s own data files at build 1.0.0.7: 6,411 of them across Idyll, placing 160 Aniimo. Scene art © Pawprint Interactive Entertainment Pte. Ltd.