
Bulbly
Lightning · Support · Lumin

World · Breezy Plains
Lv. 53–60
14 regions
Tideblossom Coast is played at Lv. 53–60, the fourteenth band of 14 on the continent of Idyll. The game’s data files place 10 Aniimo inside it, 5 numbered entries and 5 regional or Prismana forms, across 227 recorded spawn coordinates. 9 of those entries have no spawn point anywhere else in Idyll, Bulbly at the head of them. Lightning is the element to bring counters for: 4 of the 10 entries carry it.
Updated
base band
+ 5 forms
no spawn elsewhere
one arrival point
102markers inside this outline, of 3,980 mapped on Idyll
The markers are counted by dropping every marker of the survey onto the region polygons at build time. The categories and the icons are the map’s own.
Numbers verified against the game’s data files, build 1.1.3846247, updated
Most common first: the bar is each entry’s share of the 227 spawn coordinates recorded inside this outline, so the first cards are what you will actually walk into. A card opens the Aniidex entry, its spawn line opens the map with the zones drawn.

Lightning · Support · Lumin

Earth · Break · Lumin

Water · Regen · Lumin

Grass · Break · Lumin
28 spawns · 12% → Pomegg spawn zones on the map+ 1 other region

Lightning · Support · Gamma

Water · Regen · Nova

Earth · Break · Nova

Lightning · Support · Nova

Light · Support · Nova

Lightning · Support · Nova
This list is the union of two sources, not one of them. The official map publishes a list of Aniimo per region; the game’s spawn tables publish coordinates. The rule here is that an entry appears if either source places it in Tideblossom Coast, and the row says which one is speaking.
Region is one of three things a spawn depends on: time of day and weather are the other two. 4 entries recorded here carry a condition in the game’s data files, or are forms named for one.
One Alpha holds territory inside Tideblossom Coast: Luminelle. An Alpha is a named, oversized wild Aniimo with its own marker on the map. The dot on each outline is where the marker stands.
AlphaLightning · Support
Follow the shooting stars across the night sky to find this Aniimo. Brimming with electricity, it can freely adjust the brightness and frequency of its glow, and its tentacles flash in brilliant colors that reflect its mood.
Lv. 53–60
the base band of Tideblossom Coast
1 block inside the outline
The map data draws 1 smaller block inside the outline, and unusually, every one of them stays inside the region band: the panel in game narrows the range rather than moving it.
Spawn coordinates carry no level of their own, so a zone inside Tideblossom Coast is read at the band of the block it sits in rather than at a level of its own.
A Bloom is a point of vein energy you can fast travel to. Tideblossom Coast has exactly one, and it carries the region's own name, so everything inside the outline is walked from there. The dot on each outline is where the Bloom stands.
The map survey pins 4 eggs on the ground inside this outline. What hatches from each kind is in the egg database.
Every gathering layer of the map with a pin inside Tideblossom Coast, most common first. The Aniipods picked up off the ground here are the same items listed in that database.
The spawn tables record no coordinate for these entries anywhere outside Tideblossom Coast.
Bulbly65 spawn points · 29% of the region
Mudflat Budclaw60 spawn points · 26% of the region
Fahloo56 spawn points · 25% of the region
Veilfloat8 spawn points · 3.5% of the region
Erlath5 spawn points · 2.2% of the region
Mudflat Shrubclaw2 spawn points · 0.9% of the region
Luminelle1 spawn point · 0.4% of the region
Prismana Luminelle1 spawn point · 0.4% of the region
Rainstorm Luminelle1 spawn point · 0.4% of the regionThree recorded spawn points or fewer inside the whole region, so expect to sweep rather than walk to a spot.
These outlines share a border with Tideblossom Coast on the survey, so they are the regions you can ride into without a Bloom.
Lv. 53–60. That is the base band the game's own map data carries for the region. The same data splits Tideblossom Coast into 1 smaller block with narrower bands of their own, Lv. 54–59, all of them inside the region band, so a level panel in game narrows the range rather than moving it. Across Idyll the region bands run from Lv. 5 to Lv. 60.
10 entries: Bulbly, Budclaw Mudflat Form, Fahloo, Pomegg Sea of Flowers Form, Veilfloat, Erlath, Shrubclaw Mudflat Form, Luminelle, and 2 more. The densest is Bulbly at 65 of the 227 spawn points recorded inside the outline, 29% of them. Region is only one of three conditions: weather and time of day decide the rest.
9: Bulbly, Budclaw Mudflat Form, Fahloo, Veilfloat, Erlath, Shrubclaw Mudflat Form, Luminelle, Luminelle Prismana Form and Luminelle Rainstorm Form. Exclusive here means the spawn tables in build 1.1.3846247 record no coordinate for that entry in any other region, which is not the same as the creature being uncatchable elsewhere through eggs or events.
1 Bloom: Tideblossom Coast. It is the only arrival point inside the outline, so everything here is reached on foot from it.
Inside Breezy Plains, the top-level area of Idyll the map header names, bordering Sea of Flowers, Blitzwood and Rosetower Woods. It holds 102 of the 3,980 markers mapped across the continent.
The map survey pins 4 eggs inside the outline: 3 Incredible Egg and 1 Alpha Egg. Open the map on Tideblossom Coast with the Egg layer on to see each one where it lies.
Luminelle is the Alpha pinned inside the outline. Each one stands at a fixed point, shown on its card above.
Morning Star Bloom (3), Spiked Herb (2) and Chromaflare Peony (1), counted from the pins of the map survey inside the outline.
Region outlines, markers and the per-region Aniimo lists come from the game’s own data files at build 1.1.3846247, as do the spawn coordinates behind the roster: 6,536 of them across Idyll, placing 160 Aniimo. Scene art © Pawprint Interactive Entertainment Pte. Ltd.