Gameplay · 16 min
Aniimo Vein Abundance: Prismana Rotation Dates for Glynsera, Melloblum, Waleetle and Inferlupa
Vein Abundance is the only place these four Prismana exist right now, and each one gets a single week. Glynsera in Beast Fang Ridge is live today. AniimoSync opened the Prismana Aniimo Index on camera and read every stat sheet, trait and skill tooltip off the launch client; we checked all of it against the game’s own data files, did the Prismana Flow arithmetic the video does not do, and flagged all nine places where the screen and our Aniidex disagree.
Written by
AniimoSync
The Prismana Index walkthrough and every screenshot on this page by AniimoSync
Aniimo’s Vein Abundance rotation runs from 18 September to 25 October 2026 and gives each of four Prismana Aniimo exactly one week. Today, 21 September 2026, the live slot is Prismana Glynsera in Beast Fang Ridge, to 27 September. Then Melloblum in Rosetower Woods from 28 September, Waleetle in Berylline Causeway from 5 October, Inferlupa in Nimbus Fields from 12 October, and all four together from 19 to 25 October 2026.
The boost itself is small and specific, and the game prints it: in the featured region, your first 3 Nurture runs of the weekend give 50% more area Prismana gain once you harvest the Veinfruit, and Nova Stage Aniimo are far more likely to turn up in the surge. The Rules page behind the event timer also publishes the two numbers nobody quotes: a 3% chance of a Prismana Flow every time Nurture raises an area’s Prismatic Energy, and 0.6% every time a Lucky Strike does.
AniimoSync opened the Prismana Aniimo Index on 20 September 2026 and walked all four stat sheets, traits and skill tooltips on the live launch client. Every name, Might value and EP cost below was read off his screen rather than off the captions, then checked against the game’s own data files and our Aniidex. They disagree in nine places, and this page names every one.
Aniimo Vein Abundance: the full Prismana rotation
Six segments, one region each, all in UTC+8 calendar days. The opening slot was a Friday to Sunday weekend. Everything after it is a clean seven days, Monday to Sunday, which means a week you skip is a Prismana you do not see boosted again until the Carnival.
| Dates, 2026 | Region | Featured Prismana | Elements and role |
|---|---|---|---|
| 18 to 20 September | Forest of Falling Stars | Stellarys | Dark plus Ice, DPS |
| 21 to 27 September | Beast Fang Ridge | Glynsera | Ice plus Light, DPS |
| 28 September to 4 October | Rosetower Woods | Melloblum | Grass plus Light, Support |
| 5 to 11 October | Berylline Causeway | Waleetle | Earth plus Dark, DPS |
| 12 to 18 October | Nimbus Fields | Inferlupa | Dark plus Fire, Break |
| 19 to 25 October | All four regions | Prismana Carnival, all four | Everything above |
The video and our event page agree on every date. One row needs a note: the calendar never names the opening weekend’s Prismana, and AniimoSync says it was Stellarys. He is right, and the game says so on his own screen a few seconds later. Do not confuse it with Rainstorm Stellarys, which is a Dark plus Water weather variant caught on a beach and has nothing to do with this event.
What Vein Abundance actually does to a region
It adds no shop, no currency and no prize list. It multiplies the one activity that produces Prismana, three times a weekend. The counter beside the number is the part most players miss.
That left card sets the shape of every week that follows: the featured Prismana appears during a Prismana Flow in the featured region. It is not a wild spawn you can walk up to, and no quantity of Aniipods substitutes for it. The loop it sits on, from the daily charge to the Wild Surge to the Veinfruit, is in our Nurture and Prismana guide, and this event changes none of it.
Two Event Quests sit under the same tab, each worth 30 Sparkling Crystals against the 1,000 an outpost vendor wants for one Sparkling Cube: Nurture once in the featured region, then catch ten Aniimo. Bank your charges before Friday as well. They stack to three, exactly the number of boosted runs the counter allows.
What is a Prismana Flow, and what are your odds this week?
A Prismana Flow is the region-wide event that puts a Prismana Aniimo on the map. During Vein Abundance the Rules page publishes two flat chances: 3% each time Nurture raises the area’s Prismatic Energy, and 0.6% each time a Lucky Strike does. Those are the shortcut, not the main route.
Here is the arithmetic the video does not do. Three boosted Nurture runs at 3% each means the chance of at least one Flow is 1 minus 0.97 cubed, which is 8.7%. Call it one weekend in eleven. That is worth taking, and it is nowhere near a plan.
The reliable route is the gauge. Every Nurture run raises the area’s Prismatic Energy through six printed states, and once it genuinely reads Full the client guarantees a Prismana spawn. The 50% bonus is therefore doing more work than the 3% roll: it is buying you a day and a half of nurturing towards a certainty. The flat chances are a bonus on top, and the Lucky Strike figure at 0.6% is small enough to ignore when you plan your week.
Prismana Pact, then View Index: where to see all four
Events, Prismana Pact, View Index. The button only exists once you have claimed your free Prismana, so a new Pathfinder sees nothing there. AniimoSync is explicit about the gate, and it is the reason this screen is not common knowledge.
Claiming the free Prismana is a separate event, the Prismana Pact board of fourteen, and our guide to all 14 Prismana Pact choices shows every Sparkling preview the Pact screen refuses to show you. If you have not picked yet, which free Prismana to choose is the argument, and it is worth settling before you open the index, because the index is a shopping list and the Pact is free.
AniimoSync’s claim about the four featured creatures is worth quoting precisely: these Aniimo right here are currently exclusive to this event, you cannot find them anywhere else. Our own files support the strong version of that for two of them. Prismana Glynsera and Prismana Inferlupa carry no home region and no spawn point at all in the launch data, which is unusual: seventeen other Prismana forms do. Melloblum is the region-bound Prismana of Rosetower Woods, and Waleetle of Berylline Vale, so for those two the event is boosting a creature that already lives there.
Prismana Glynsera: 21 to 27 September 2026, Beast Fang Ridge
An Ice plus Light DPS at the Nova stage, No.047, at the top of a three stage line: Bonesky, then Fenrier, then Glynsera. Its Prismana line in the client is blunt about the look: the prismana turns the tips of their fur and the blades in their mouth red as a warning to other creatures.
The kit is built around one debuff. The trait, Biting Wind, reads: when dealing damage to targets with more than 5 stacks of [Ice Debuff], increases Crit Rate of that damage by 15%. Two skills apply those stacks and one spends them, which is the whole rotation.
| Skill | Might | EP Cost | What it does |
|---|---|---|---|
| Boomerang Blade | 78+39/s | 20+10/s | Thrown ice blade, applies Ice Debuff, recall to end it |
| Ice Strikes | 55 | 20 | Three ice blades, applies 5 stacks of Ice Debuff |
| Frost Tail Strike | 60 | 15 | Tail slam, spends 10 stacks for 85% extra damage |
| Prismana Slash | 55 | 20 | Three light blades, the only Light hit in the kit |
| Ice Tornado | 155 | Ultimate, 100 | Becomes an icy tornado and attacks continuously, 8s cooldown |
Mobility is Hustle, the sprint that burns stamina, which three of the four share. One correction to our own pages rather than to the video: our Aniidex lists a fifth combat skill, Night Slash, on this form. It is not on the Learnable Skills row at 1:46, which holds four learnable skills and the Ice Tornado Ultimate, and nothing else. The screen wins, and the Aniidex entry is the one that needs a look.
Prismana Melloblum: 28 September to 4 October 2026, Rosetower Woods
A Grass plus Light Support, No.036, and the only one of the four that already belongs to the region it is featured in. You can see the zone drawn on our interactive map with the Prismana Melloblum area over Rosetower Woods, which is worth a look before the week starts.
It is the only Support in the rotation, and the trait explains the play pattern. Phantom Opening gives Melloblum a stack of [Rose Mark] every time a squadmate lands a basic attack, up to ten, and each stack cuts its EP cost by 3. Park it behind a DPS and it funds itself.
The rest of the kit is Thorny Blessing, which puts damaging thorns under anything taking Grass crit damage for 15 seconds, Healing Rose, whose mark blooms after three critical hits and heals the squad for 5% of Melloblum’s HP, and Blasting Roses, tracking petals with 35% extra crit rate built in. The Ultimate, Rose Garden, costs 100 and sits on an 8 second cooldown: allies inside the circle gain 70% increased Grass Crit Damage for 30s. Our own entry stores that percentage as an unresolved placeholder, so 2:30 is the first place it appears as a number.
Melloblum has no mobility skill, alone among the four. Its sibling branch is Thornblade, off the same Budsquire.
Prismana Waleetle: 5 to 11 October 2026, Berylline Causeway
An Earth plus Dark DPS, No.058, and the fastest thing in the rotation at 100 REGEN. AniimoSync calls it Ground; the chip on the client reads Earth L4, and Earth is what our element chart uses, so Earth it is.
He is also surprised it made the cut, and says so plainly: he does not think Waleetle is a fan favourite, and it is good to see one that is not get some attention. Our own files quietly back the pick, because the stat line is the tidiest of the four: 90 HP, 114 ATK, 80 P.DEF, 80 M.DEF, 100 REGEN, 52 BREAK, on screen and in the data files, with no disagreement anywhere.
The trait is Overloaded Engine: moving and using skills builds [Overload Energy], and at full charge the next skill deals 40% extra damage and slams Sandstorm Spin straight to maximum speed.
Sandstorm Spin is the payoff, a channelled spin at 18 Might per second for 10 EP per second that gains up to 100% damage frequency without costing any more, and deals 20% extra to BREAK targets. Add Stone Ball Cutter at Might 67, Stone Ball Drift at 61 with a stacking 8% damage buff, and the Rock Ball Blast Ultimate at Might 195. Mobility is Hustle.
One naming mismatch to flag rather than fix. The event calls this slot Berylline Causeway, and our data files record Waleetle’s habitat as Berylline Vale, a separate area whose own Prismana is Ignitis. The zone on our map sits in the Vale. Until the week opens on 5 October 2026 we cannot say which label the in-game event banner will use, so check the map before you commit a Nurture charge.
How do you get Prismana Inferlupa? 12 to 18 October 2026, Nimbus Fields
Prismana Inferlupa is available through a Prismana Flow in Nimbus Fields from 12 to 18 October 2026, and again in the Carnival week from 19 to 25 October 2026. Those are the only two published windows. This is the one people are waiting for, and it is also the one with the most confusion attached, so it is worth separating two creatures that share a name.
The basic Inferlupa is not caught at all. As our Inferlupa guide sets out, it has no wild spawn anywhere in the launch client: you finish the Warrior quest in Beast Fang Ridge across three real days and evolve a level 20 Flameruff. The Prismana form is a different problem with a different answer, which is this event. And in the launch data it carries no habitat and no spawn point, which is consistent with AniimoSync’s claim that it does not exist outside the rotation.
Its stat sheet is the outlier of the four: BREAK 108 against 91, 53 and 52 on the others, and the highest total in the rotation. The role chip says Break, and the skills back it up in a way nothing else here does.
The trait is Full Energy: eight basic attacks in a battle enhance the next skill, and its damage is then treated as basic attack damage. The four learnable skills are Crossfire, Blazing Wolf Assault at Might 60 and EP 20, Unbroken Flameruff Spirit at 60 and 20 and Hunting Pack at 60 and 20, with the Wolfpack Onslaught Ultimate at Might 194 beside them. Blazing Wolf Assault is the third skill our data file is missing: it summons two clones like Hunting Pack does, but the extra Full Energy clone gains [Super Armor] for 10s. Mobility is Hustle.
The four side by side
The client draws these as a Family Ability Chart with six axes, and its labels do not match ours: its BREAK axis is our magic attack, and its REGEN axis is our haste. Numbers below are the ones printed on screen.
| Glynsera | Melloblum | Waleetle | Inferlupa | |
|---|---|---|---|---|
| Week in 2026 | 21 to 27 Sept | 28 Sept to 4 Oct | 5 to 11 Oct | 12 to 18 Oct |
| Elements | Ice, Light | Grass, Light | Earth, Dark | Dark, Fire |
| Role | DPS | Support | DPS | Break |
| Catalogue | No.047 | No.036 | No.058 | No.004 |
| HP | 95 | 95 | 90 | 95 |
| ATK | 118 | 113 | 114 | 89 |
| BREAK | 53 | 91 | 52 | 108 |
| P.DEF | 76 | 70 | 80 | 80 |
| M.DEF | 76 | 70 | 80 | 80 |
| REGEN | 98 | 78 | 100 | 99 |
| Trait | Biting Wind | Phantom Opening | Overloaded Engine | Full Energy |
| Ultimate, Might | Ice Tornado, 155 | Rose Garden, support | Rock Ball Blast, 195 | Wolfpack Onslaught, 194 |
| Mobility | Hustle | None | Hustle | Hustle |
| Home region in our data | None | Rosetower Woods | Berylline Vale | None |
Two P.DEF cells disagree with our Aniidex and we are printing the screen. On Glynsera the chart reads 76 where our file says 72, and on Inferlupa it reads 80 where our file says 70. In both cases the chart prints P.DEF identical to M.DEF, which our file does not, so one of the two is rounding a family value. Melloblum and Waleetle match to the point on every axis, which is why this is worth flagging rather than ignoring.
Read as squad pieces: Glynsera is the raw attacker and the only Ice body here, Inferlupa is a dedicated BREAK bar remover whose every skill carries a 150% multiplier, Waleetle is a fast physical DPS that punishes shields, and Melloblum is the glue. The team builder will tell you which of them your current squad is actually short of, and the tier list places them against the rest of the roster.
Should you save your Sparkling Cubes for one of these?
A Sparkling Cube is worth spending on an Aniimo you can only get in one seven day window, and that is exactly what all four of these are. The item text is unambiguous: catching an Aniimo is guaranteed to succeed, its Potential is Perfect, and it will always be Sparkling. On a Prismana that appears once, guaranteed beats a percentage.
The maths of getting one is the real constraint. The free route is the Glimmer shop, where 15 Glimmer buys 10 Sparkling Crystals with a cap of 100 buys a week, which is 1,000 crystals, which is one Sparkling Cube a week. Our Aniipod and Sparkling Cube guide has the other routes, including 500 Windborn Stamps in the Stamp Shop. Five weeks of rotation is therefore about five cubes for a free-to-play Pathfinder who starts today, and the two Event Quests add 60 crystals a week on top.
AniimoSync’s own reason for saving is cosmetic rather than statistical: he says the cube can give an Aniimo a sparkling trait that can make the Aniimo look different, and he has more videos coming on what those variations look like. Treat that as his expectation rather than as published behaviour. What the item text guarantees is the Perfect Potential and the Sparkling flag; what a Sparkling Inferlupa’s flames actually look like is not something either the video or the client shows yet.
Our reading, and it is a position rather than a summary: spend on Inferlupa and Glynsera, not on Melloblum and Waleetle. The first two have no home region and no spawn point in the launch data, so outside this rotation there is no published second route to them. The other two are region-bound Prismana you can farm through ordinary Nurture in Rosetower Woods and Berylline Vale whenever you like. Read which Aniimo to keep first: a cube fixes Potential, not personality.
The Prismana Carnival, 19 to 25 October 2026, and what comes after
The last segment runs all four regions at once and is the only published second chance. It is the one slot the client names after the event rather than after a region, and AniimoSync leads on it for good reason: miss Glynsera this week and 19 October is your next opportunity, not next season.
What happens on 26 October 2026 is not published anywhere we can find. The calendar row ends, the Season 1 events guide shows a new region unlocking on 29 October, and neither the video nor the client says whether these four rotate back, move into the wider Prismana system as ordinary region spawns, or simply stop. Anyone telling you they are permanently missable after that date is guessing, and so is anyone telling you they are not.
What we would do with the five weeks, given the Carnival exists: treat weeks two to five as the cheap attempts and the Carnival as the insurance. Bank three Nurture charges into every Friday, spend all three in the featured region, take the 8.7% chance of an early Flow, and keep pushing the gauge towards Full the rest of the week. Hold the cubes for the two with nowhere else to go. The event calendar tracks the dates, and the Vein Abundance page carries the full rule text the in-game banner clips.
Sources
- AniimoSync · "NEW PRISMANA ANIIMO SEASONAL ROTATION REVEALED! | Dates, Aniimo & Who to Save Sparkling Pods FOR!?" (video)
- AniimoSync on YouTube
- Aniimo official event calendar
- Our Vein Abundance event page, with the full in-game rule text
- The game’s own data files: stats, traits, skills, habitats and spawn zones for the four Prismana forms, plus the Sparkling Cube item text


