Gameplay · 8 min
Aniimo Photo Mode: Group Photos, Poses and Gaze
Photo mode is one key away and the group shot is four clicks deeper. AniimoSync walks the whole panel on camera: the Aniimo menu that summons your team, the move and rotate handles, the emote and pose pickers, the three gaze tabs, and the one checkbox at the top of the screen that decides how the picture actually looks.
Written by
AniimoSync
The walkthrough, the group photos, the footage and every screenshot on this page by AniimoSync
Press F7 to open photo mode, tick Enable Ultra Graphics at the top of the screen, then open the Aniimo Emotes tab and click the round Aniimo button to summon your team into the shot. Every Aniimo you summon gets its own position, rotation, pose and eye direction, and the shutter is Space.
That is the whole mode in one paragraph, and the reason most players never find it is that the group photo lives two clicks inside a tab whose icon is a cat. Nothing on the first screen says summon your Aniimo here.
The walkthrough below is AniimoSync’s, recorded in the Russet Highlands on 18 September 2026. Every button name, key prompt, tab label and pose name here was read off his screen and checked against the rest of the site. Where the two disagree, we say so.
How do you open photo mode in Aniimo?
Press F7. The camera button sits in the bottom left action bar in the open world, between the chat bubble on Enter and the emote wheel on O, and the prompt printed under it is F7.
Stand where you want the picture taken before you press it: photo mode unpins the camera but leaves your Pathfinder where they were. AniimoSync walks to the edge of a ridge first, so the mountains behind him are a choice rather than luck.
Our Sparkelf event guide already tells you to press F7 for the statue photo task, and the two agree: same key, same camera, and the daily that wants a picture featuring any Aniimo is cleared from inside this mode.
Every photo mode control, and the key it sits on
Photo mode prints its own key map in the bottom left corner and its own buttons down the right rail, so nothing has to be memorised. The recording is PC and shows keyboard prompts only, so those are the only prompts we list.
| What you want to do | Where it is | Prompt on screen |
|---|---|---|
| Open photo mode | Camera button, bottom left action bar | F7 |
| Pan the camera | Bottom left key map | W A S D |
| Tilt the camera | Bottom left key map | E and Q |
| Spin the camera | Bottom left key map | Mouse |
| Take the photo | White shutter circle, right rail | Space |
| Freeze the world | Time Stop, right rail | G |
| Put the camera back | Reset, right rail | V |
| Track a subject | Track, right rail | Tab |
| Creative camera | Creative, right rail | R |
| Pose your Pathfinder | Character Emote, bottom bar | Hand icon |
| Summon and pose Aniimo | Aniimo Emotes, bottom bar | Cat icon |
| Aim everyone’s eyes | Eye Direction, bottom bar | Eyes icon |
What does the Ultra Graphics photo toggle do?
Enable Ultra Graphics is a checkbox at the top centre of the photo mode screen that renders the shot at a higher quality than the game you were just playing. It is ticked in AniimoSync’s footage from the first frame and he calls it the detail that is easiest to miss.
It is a photo mode option rather than a graphics preset, which is why it is absent from the settings menu and why our system requirements page lists no Ultra tier: the published minimum is a GTX 1060 and the recommended card an RTX 3070, neither measured with this box ticked. Expect it to cost frames while the panel is open and nothing once you leave. The video never shows the same shot unticked, so we cannot offer a before and after.
How do you take a group photo with your Aniimo?
Open the Aniimo Emotes tab with the cat icon at the right end of the bottom bar, then click the round Aniimo face underneath the camera button inside that panel. Your team appears as a column of portraits on the right, and every portrait you click summons that Aniimo into the shot.
This is the step the whole video exists for. The cat icon alone opens an emote strip for whoever is already out. The small dark circle with an Aniimo face on it, under the camera button, is what turns that strip into a roster.
The number you can have in frame is the number in that column, and in this build the column is your party: four. Nothing in photo mode reaches past it, so pick your team before you press F7 and use the Aniidex to decide who goes in.
Moving and rotating each Aniimo
The Aniimo you last clicked carries two handles: a four arrow cross for position, and a slider with a curved arrow at each end for rotation. Drag the cross to walk them around the scene, drag the slider to spin them on the spot.
AniimoSync’s staging advice is the obvious one and it is right: put the short ones at the front. Celestis goes to the front row, the taller silhouettes fill in behind, and each of them gets turned a few degrees so nobody is presenting a shoulder to the lens.
The group photo, step by step
- Walk to the spot first. Photo mode moves the camera, not your Pathfinder.
- Press F7. The title top left changes to Camera.
- Tick Enable Ultra Graphics, top centre.
- Click the cat icon at the right end of the bottom bar.
- Click the round Aniimo button under the camera button. The team column appears on the right.
- Click each portrait to summon that Aniimo.
- Drag the move cross and the rotation slider until the group sits well inside the corner guides.
- Pose them from the emote strip, one at a time.
- Set Eye Direction so nobody is looking off camera.
- Press Space, then Save Photo.
How do you pose Aniimo in photo mode?
Go back into Aniimo Emotes, click the Aniimo you want in the column on the right, then click an emote in the strip along the bottom. Each Aniimo is posed separately, so you repeat it once per creature.
The strip starts with a circle and a line through it, meaning no pose, and the tiles after it are the emotes that Aniimo owns. Hovering one prints its name: the heart emote AniimoSync gives Lunara is called Like. Posing does not lock an Aniimo in place, so you can still nudge it afterwards.
Work down the column, give each of the four something, then press Space again. The difference between the two saved pictures is the whole argument for bothering.
Posing your Pathfinder: Static and Dynamic
The hand icon at the right end of the bottom bar opens Character Emote, and that panel has two tabs: Static and Dynamic. Pick a pose, then click the hand icon again to close the panel before you shoot.
The tabs are what they sound like. A Static pose holds one frame, so the picture is the same whenever you press the shutter. A Dynamic pose runs an animation, livelier but the exact frame is down to your timing. Hovering a tile names it: the one AniimoSync settles on is Tenacious.
How do you make Aniimo look at the camera?
Click the eyes icon at the right end of the bottom bar. Eye Direction has three tabs, Character Gaze, Aniimo Gaze and NPC Gaze, and each offers Natural, At Camera and Adjust. At Camera makes that subject follow the lens wherever you move it.
Natural is the default, and the default is why the first group photo has Lunara staring off to one side: every creature keeps its own idle look direction until you say otherwise.
The tabs split the work by who is being aimed. Aniimo Gaze gives one eye toggle per summoned creature, plus an Apply to All checkbox that does the lot at once. Character Gaze does the same for your Pathfinder, and NPC Gaze for anyone else in the scene.
Adjust is the fussy one: it drops a floating eyeball marker into the scene, and wherever the marker goes is where your subject looks. AniimoSync uses it on the Pathfinder and notes it works identically on the Aniimo.
The warning: do not press Escape
Nothing you have just set up survives leaving photo mode. AniimoSync’s words at 3:13: if you hit Escape or exit, you are going to have to redo this whole setup.
This is the only part of the mode with no on-screen text behind it: the game prints no warning and asks for no confirmation, so we pass it on as his caution rather than as something the client says. Two consequences. Take the shot before you go hunting a better angle. And when the camera ends up somewhere silly, use Reset on V rather than backing out, because Reset moves the camera without touching the Aniimo you just arranged.
Where are Aniimo photos saved, and how do you share them?
Press Space and the picture appears on a framed card with the ANIIMO logo, the region name and a date and time along the bottom. Under the card sit share buttons for X, Instagram and Facebook, an album button, a chat button, and a Save Photo button that writes the file out.
The card in the video reads Russet Highlands and 09/18/2026 13:54:25, both stamped by the game. The X top right closes the card and drops you back into photo mode with the group still in place.
Where to shoot, and the Photo Challenges on the map
AniimoSync’s advice is to pick the backdrop before the pose: he sets up on a ridge in the Russet Highlands so the snow line and the floating rock formations fill the frame. A preference rather than a rule, but a sound one, because the mode gives you no way to change the scenery once you are in it.
If you would rather the game chose for you, our interactive map carries 13 Photo Challenge markers, filed under Puzzles. One caveat, and it is the game’s: those pins arrive with the layer name Photo Challenge but the marker name Help the Aniimo, two labels that have not been reconciled. Use the Photo Challenge filter, not the marker text.
Two other photo tasks are worth knowing while you are in here: the Sparkelf event wants a daily photo at the Horizon Square statue, and the Daily Activity board pays out for a photo featuring any Aniimo, which the group shot above clears outright. Our 10 things to do first guide puts both in the order you should do them.
The last word is his, and it is the right one: it looks like a lot of buttons and it is four. Summon, arrange, pose, aim. Then Space.


