ANIIMOGUIDE
ANIIMOGUIDE
000
ANIIMOGUIDE.COM

Gameplay · 6 min

How to Change the Time of Day in Aniimo and Hunt at Night

The whole answer is four clicks and a few seconds of waiting, so this guide spends its length on what you do next: the four time periods the client offers, how to read a species’ time condition off the map, and the seventeen launch entries that only exist after dark. AlphaZin’s footage, checked line by line against the game’s own data files.

AlphaZin YouTube channel avatar

Written by

AlphaZin

The menu route, the map walkthrough and every screenshot on this page by AlphaZin

Subscribe
By AlphaZin
Video credit: AlphaZin on YouTube · embedded with attribution. Watch on YouTube

Press Esc to open the game menu, then click the sun and moon icon on the narrow sliding panel down the right-hand edge of the screen: the client calls it Day and Night. Pick Early morning, Noon, Dusk or Nighttime, press Confirm, and the world changes around you within a few seconds. You can do it again immediately, as often as you like.

That is the whole mechanic, and it takes longer to read than to do. The rest of this page is the part that actually costs you time: which Aniimo the launch client only places after dark, how to check a species’ time condition before you walk anywhere, and why the creature you are hunting may need weather rather than a clock.

The route below is AlphaZin’s, recorded on 18 September 2026 on the live launch client. Every menu label, button and card field was read off his screen rather than off the auto-captions, then checked against the game’s own data files, build 1.0.0.7. Where the two disagree, we say so.

How do you change the time of day in Aniimo?

Open the menu with Esc, click the sun and moon icon on the sliding panel at the right of the screen, choose a time period, and press Confirm. Four clicks, start to finish.

The Aniimo game menu open at night showing Inventory, Aniimo Management, Aniilog, Log, Character, Appearance, Party, Events, Elite Training and Homeland tiles, with a vertical strip of round icons down the right edge
0:32. The menu is the tile grid. The control you want is not in it: it lives on the thin vertical strip at the far right, past Party and Homeland.
  1. Press Esc to open the game menu.
  2. Click the sun and moon icon on the sliding panel, third down under the eye and the question mark. Hovering it prints its name: Day and Night.
  3. Choose a time period. Early morning, Noon, Dusk or Nighttime. The panel also tells you which one you are in already.
  4. Press Confirm. The client asks Are you sure you want to jump time forward to [period]? with Back and Confirm beneath it. The sky turns over within a few seconds.
Close-up of the right-hand icon strip in the Aniimo menu, with a tooltip reading Day and Night beside a round white button showing a sun behind a crescent moon
The icon most players walk past. Sun behind a crescent moon, third on the strip, tooltip Day and Night.
An Aniimo confirmation bar reading Are you sure you want to jump time forward to Dusk, with Back and Confirm buttons underneath
1:24. The client’s own wording: Are you sure you want to jump time forward to Dusk? Nothing is spent and nothing is locked.

The four time periods, and what each is for

The switch is not a clock you drag: it is four fixed windows on the in-game day. Those windows come from the launch client’s own tables.

OptionIn-game clockWhat it is for
Early morning06:00 to 08:00Ending a night session without waiting out the cycle
Noon08:00 to 17:00The default world: everything that is not night-gated
Dusk17:00 to 20:00Screenshots, and stepping to the edge of night
Nighttime20:00 to 06:00Every entry in the table below

Ten of the twenty-four in-game hours are night, which is the only one of the four windows that gates content.

An Aniimo grassland under a dark blue night sky with a toast message reading Currently in the Nighttime time period
0:39. The confirmation you are looking for: Currently in the Nighttime time period. Same spot, same Aniimo standing beside you, new spawn table.

How to see which Aniimo need a given time

Open the map, click the Bloom nearest to where you are standing, and the game lists every Aniimo spawning around it as hexagonal tiles. Click a tile and its card prints two fields that settle the question: Aniimo Location and Requirements.

The Aniimo world map around Nimbus Fields and Mistwoods with a Bloom selected, a column of hexagonal Aniimo tiles on the right and the Nighttime Form Flutternym card open
1:36. A Bloom selected on the Breezy Plains map. The hexagons on the right are what spawns nearby; the card belongs to the tile AlphaZin clicked.

The card in that shot is the Nighttime Form of Flutternym, and it is a clean example because everything you need is on it.

The Aniimo map card for Nighttime Form Flutternym, reading Aniimo Location Sea of Flowers and Requirements Nighttime above Details and Habitats buttons
Aniimo Location: Sea of Flowers. Requirements: Nighttime. The Habitats button drops a tracked marker on the spawn; Details opens the Aniilog page.

If the Requirements line is blank, time is not a factor and you are simply in the wrong place. If it names a weather state, no amount of clicking Day and Night will help. Our interactive map holds the same spawn zones out of game, which is useful for planning a route before you log in.

Every Aniimo that only appears at night

Seventeen launch entries are gated on Nighttime: eight species whose field entry carries the condition outright, and nine Nighttime Forms, separate Aniilog pages with their own artwork and, on six of the nine, a Dark element layered on top of the base one. Every row below is read from the game’s own data files, and the region links open our map with that creature’s spawn zones drawn.

AniimoFormElementRole, stageWhere to lookSpawn points
SparkiSpeciesFireRegen, LuminNimbus Fields 31, Blitzwood 27, Beast Fang Ridge 1068
BulblySpeciesLightningSupport, LuminTideblossom Coast65
WisptisSpeciesDarkDPS, LuminBerylline Vale47
FlutternymNighttime FormDark and WindHeal, LuminSea of Flowers45
SusutaNighttime FormWaterBreak, LuminEchoback Landing25
BoneskyNighttime FormDark and IceDPS, LuminRosetower Woods12
VeilfloatSpeciesLightningSupport, GammaTideblossom Coast8
IgnitisSpeciesDarkDPS, NovaBerylline Vale3
FenrierNighttime FormDark and IceDPS, GammaRosetower Woods3
FlamerionSpeciesFireRegen, NovaBeast Fang Ridge3 · also needs 15 Sparki caught in a row
PomawkSpeciesGrassBreak, NovaRosetower Woods2 · also needs the Pomegg Party
LuminelleSpeciesLightningSupport, NovaTideblossom Coast1
GlynseraNighttime FormDark and IceDPS, NovaRosetower Woods1
GracewingNighttime FormDark and WindHeal, NovaEvolve FlutternymNone recorded
PopotaNighttime FormWaterBreak, GammaEvolve SusutaNone recorded
PanpantaNighttime FormWaterBreak, NovaEvolve PopotaNone recorded
PiopiotaNighttime FormDark and WaterSupport, NovaEvolve PopotaNone recorded

Two things in that table are worth acting on. Night is not a Dark-element club: only two of the eight night-only species are Dark, three are Lightning, two are Fire and one is Grass, so the usual shorthand sends people to the wrong region. And Sparki is the one to do first, because it is a Regen body with 68 recorded spawn points across three regions and 31 of them sit in Nimbus Fields, where the early game already puts you. The four entries with no recorded spawn points are later stages you evolve into rather than find, which our forms guide covers.

Quests that need night

AlphaZin’s own example is the Bloomville Festival chain, where you have to rest for the night at the village elder’s home: set the time to Nighttime, he says, and the objective clears without waiting. One correction is worth making, because it decides whether the trick is available to you at all. The launch client hides the Day and Night icon until you finish the main story, and its own unlock line reads Complete required story to unlock. The quest it waits on has the objective Stay at the elder’s house for the night, inside Ceremony Preparations, the eighth section of the main story. On the launch build, in other words, that objective is what hands you the switch rather than something the switch skips. The quest is not shown on screen in the video, so treat the shortcut as AlphaZin’s account of it and the unlock as the client’s.

Where the switch is unambiguously a time-saver is the Journey quest that ends in Inferlupa. That chain wants you at a campfire in Beast Fang Ridge on three separate nights, and each one begins with exactly this menu. The beginner guide also lists five daily Tracking Point investigations whose instruction is to catch the target after dark.

Time is not weather

The Day and Night panel moves the clock and nothing else. A creature whose Requirements line says Rainy, Rainy or thunderstorm or snow is on a separate system, and the launch client carries 20 weather forms: 11 Snowfield, 6 Rainstorm and 3 Thunderstorm. Rainstorm Stellarys is the worked example of hunting one.

The weather can be set, though not from this panel and not early. AlphaZin says it is done from the Nurture menu found in Blooms once you hold that area’s silver medal, and that checks out: the Branch at a Bloom carries two buttons, Nurture and Change Weather. A region’s Bronze Badge, at 40% Aniimo Collection Progress, opens Nurture. Its Silver Badge, at 70%, opens the weather change, and the button stays greyed out until the Branch has been fed enough Lumin Amber. Our Nurture guide with ZakkuVerse shows the Branch screen and the badge ladder. Until a region reaches Silver, a weather form there is a matter of waiting for the sky.

Limits and gotchas

  • It is not instant, but it is close. A few seconds between Confirm and the new sky, with no loading screen.
  • No cooldown and no cost. AlphaZin changes it repeatedly and reports you can do it as often as you need without taking a break. No timer, currency or item appears on screen at any point.
  • Your world only. Try it as a guest and the client answers This feature cannot be used while you are in another player’s world, so a co-op night hunt runs on the host’s clock.
  • Hidden before the story unlock. If the strip has no sun and moon icon, you have not reached Ceremony Preparations yet.
  • It is a jump, not a rewind. The prompt says jump time forward, and picking the period you are already in does nothing at all.

Once the switch is yours, night stops being a thing that happens to you. Plan the route with fast travel, pick the region off the table above, and if you are still working out what to prioritise, the first ten things to do puts the night-only Regen and Support lines early for a reason.

How do you change the time of day in Aniimo?

Press Esc to open the game menu, then click the sun and moon icon on the narrow sliding panel down the right-hand edge of the screen. The client labels it Day and Night. Choose Early morning, Noon, Dusk or Nighttime, press Confirm on the prompt that asks whether you want to jump time forward, and the world changes within a few seconds. Verified on the live launch client on 18 September 2026.

How do you make it night in Aniimo?

Open the menu with Esc, click the Day and Night icon on the right-hand strip, choose Nighttime and press Confirm. A toast reading "Currently in the Nighttime time period" confirms it. Nighttime covers 20:00 to 06:00 on the in-game clock, which is ten of the twenty-four in-game hours and the widest of the four windows.

Is there a cooldown or a cost for changing the time of day in Aniimo?

None that the launch client shows. AlphaZin changes the time repeatedly in his 18 September 2026 footage and reports that you can do it as often as you need without taking a break, and no timer, currency or consumable appears on any screen in the process. The one hard restriction is that it only works in your own world: as a guest the client answers that the feature cannot be used while you are in another player’s world.

Which Aniimo only spawn at night in Aniimo?

Seventeen launch entries. Eight species carry Nighttime as a field condition: Sparki, Flamerion, Bulbly, Veilfloat, Luminelle, Wisptis, Ignitis and Pomawk. Nine more are Nighttime Forms with their own Aniilog pages: Bonesky, Fenrier, Glynsera, Flutternym, Gracewing, Susuta, Popota, Panpanta and Piopiota. Only two of the eight night-only species are Dark, so night is not a Dark-only hunt, though six of the nine Nighttime Forms do gain a Dark element on top of their base one. Sparki has the most recorded spawn points at 68, across Nimbus Fields, Blitzwood and Beast Fang Ridge.

Does changing the time of day affect quests in Aniimo?

Yes, for anything that asks you to be somewhere after dark. The Journey quest that ends in Inferlupa needs you at a Beast Fang Ridge campfire on three separate nights, and each one starts with this menu. AlphaZin also uses it for the Bloomville Festival objective where you rest for the night at the village elder’s home, though the launch client’s own unlock line puts that same objective, inside Ceremony Preparations, as the story step that grants the Day and Night icon in the first place.

Can you change the weather in Aniimo?

Yes, but not from the Day and Night panel, which only moves the clock. The Branch at a Bloom has a Change Weather button beside Nurture. It opens once you hold that region’s Silver Badge, at 70% Aniimo Collection Progress, and have fed the Branch enough Lumin Amber. Until then, the 20 weather forms in the launch client, 11 Snowfield, 6 Rainstorm and 3 Thunderstorm, need you to wait for the right sky over the right region.

View all