

Aniimo · Held Item
Finisher Bell
Base effect
+10% Damage Amp
Builds
0 recommended builds
Base effect · every attack
Damage Amp +10%
Core effect · what sets it apart
Increases Final Damage by 30% against targets below 30% HP.
How held items work →What the Finisher Bell is for
The Core effect is an execute: Final Damage +30% once the target is below 30% HP, and nothing before that. It closes fights rather than opening them, which makes it a poor fit for an Aniimo whose job is the first half of a health bar.
The Finisher Bell in numbers
The Core effect covers a fixed slice of the target's health bar, so its worth is measurable: how much damage a full bar costs with the item against the 100 points it costs without one.
93.1
Damage needed to clear a 100-point bar, Core effect alone
The top 70 points are unchanged and the last 30 arrive 30% larger: 70 + 30 ÷ 1.30. That is 6.9% off the bar.
85.4
With the 15 energy execute on a non-Omega target
The last 10 points are not dealt at all: 70 + (30 − 10) ÷ 1.30. That is 14.6% off the bar.
The figures assume damage per hit is otherwise constant across the bar, and treat the 10 energy line separately: it is written as Damage Boost rather than Final Damage, and reaches its +20% cap once the target has lost a fifth of its health, four steps of 5%.
The Finisher Bell at each rarity
| Rarity | CP | Base effect | 10 energy | 15 energy |
|---|---|---|---|---|
| 50 | – | – | ||
| 100 | Increases Damage Boost by an additional 5% whenever the target loses 5% HP, up to an additional 20%. | – | ||
| 200 | Increases Damage Boost by an additional 5% whenever the target loses 5% HP, up to an additional 20%. | Instantly defeats targets below 10% HP. Does not affect Omega targets, but guarantees a critical hit on that attack. |
How to get the Finisher Bell (3)
The game lists 3 sources for the Legendary Finisher Bell: defeating Alphas, an Other chest and the Pawprint Shop.
Also listed (2)
- Defeat Alphas
- Other chest
Named by the game, placed nowhere on the map.
The item table names no Alpha in particular for it, so there is no spawn to mark on the map of Idyll.
Which Aniimo carries the Finisher Bell
Aniidex →No in-game recommended build names it, so there is nobody to list. Its Base effect points it at DPS Aniimo.
Closest rivals for the Damage Amp slot
All 11 →| Item | Core effect | Builds |
|---|---|---|
| Equipped Aniimo gain 0.7 additional ATK per level. | 34 | |
| Increases Damage Amp by 5% for every 10 EP currently available. | 3 | |
| Each basic attack has a 50% chance to deal double damage. | 2 |
All 11 grant +10% Damage Amp at Legendary, so only the Core effect separates them. These are the 3 the in-game builds pick most often; the other 7 are on the hub.
Effects, rarities, CP and sources: the game’s own data files. Every figure in the numbers section is computed here from those strings and shows its working. Compiled by Lorenzo Bruno (Yieng): full provenance, about.
